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1.
GPGPU programming for games and science by
Material type: Text Text
Availability: Items available for loan: Preservation, Conservation & Publication (1).

2.
GPGPU : Programming for games and science by
Material type: Text Text
Availability: Items available for loan: Preservation, Conservation & Publication (1).

3.
GPGPU : programming for games and science by
Material type: Text Text
Availability: Items available for loan: Preservation, Conservation & Publication (1).

4.
Multicore and GPU programming : an integrated approach / Gerassimos Barlas. by
Edition: Second edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Availability: Items available for loan: Nakuru Preservation Facility (1). Information Access (1).
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